14.0273 conferences

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Date: 09/27/00

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                   Humanist Discussion Group, Vol. 14, No. 273.
           Centre for Computing in the Humanities, King's College London
       [1]   From:    Arun-Kumar Tripathi <tripathi@statistik.uni-       (113)
             Subject: DIGITAL ARTS & CULTURE 2001 at Brown University, April
       [2]   From:    Arun-Kumar Tripathi <tripathi@statistik.uni-       (135)
             Subject: Aavatars: Oct 14-15 is Avatars2000/Vlearnd3D 2000
             Date: Wed, 27 Sep 2000 09:39:15 +0100
             From: Arun-Kumar Tripathi <tripathi@statistik.uni-dortmund.de>
             Subject: DIGITAL ARTS & CULTURE 2001 at Brown University, April 27-29
    Greetings humanists,
    [an important call on the issues of art and performance related to the
    digital culture is forwarded via WRITING LISTSERV of BROWN University,
    thank you, best regards. -Arun]
    Date: Mon, 25 Sep 2000 11:40:49 -0700
    From: noah wardrip-fruin <noah@CAT.NYU.EDU>
    Brown University, April 27-29
    Call for Proposals: Art & Performance
    Deadline: November 1, 2000
    Digital Arts and Culture 2001 seeks to create a stimulating
    environment for experiencing and discussing art and performance
    related to digital culture. DAC 2001 will provide a context for a
    broad variety of current work, as well as opportunities to see the
    past anew. To this end, the Art and Performance committee invites
    proposals of new and archival/recontextualized:
              - objects, prints, kinetic sculptures;
              - installations;
              - performances;
              - time-based recordings;
              - hyperlit, netart, and games.
    Selections will be made by the committee, which expects to complete
    its acceptances by the end of calendar year 2000. Committee members
    include: Noah Wardrip-Fruin (Chair, New York University), Espen
    Aarseth (University of Bergen & Brown University), Kevin Duggan
    (arts/technology consultant), Carl Goodman (American Museum of the
    Moving Image), Diane Gromala (Georgia Tech), Christiane Paul (Whitney
    Museum & Intelligent Agent), David Reville (Brown University),
    Stephanie Strickland (independent artist), Martha Wilson (Franklin
    Furnace Archive), and Adrianne Wortzel (City University of New York &
    Cooper Union).
    A keynote performance will be invited for the conference. Internet
    connections will be available for works. Shipping and other costs
    will not be covered. Limited computation and display equipment will
    be available for some accepted works, as will some support from
    student volunteers and technical staff. Conference registration fees
    will be waived for accepted artists (at least one free registration
    per accepted artwork, though no more than one per artist).
    Proposal Instructions:
    1) Submissions must include *both* (i) a one-page statement of your
    purpose in proposing, and (ii) a short (under 200 word) description
    of the work suitable for display at DAC. Both the submission
    statement and work description must include the name of the work, the
    names and affiliations of the artists involved, and dimensions and
    materials information if appropriate. Submission statements must also:
              - include all relevant contact information (email, phone,
    fax, snail-mail, url),
              - make desired presentation mode clear (e.g., you may propose
    to read a web-based hyperfiction aloud as a performance, or create a
    site-specific installation for it, or make it available in a
    gallery/reading room setting, etc.),
              - state if piece is currently completed (incomplete pieces
    must include expected completion timeline).
    2) Submissions must also include (i) media documentation (e.g.,
    images) of what you propose to make available at DAC 2001, and/or
    (ii) access instructions for a copy of the work itself. For work that
    has not yet been completed, please provide the best documentation
    possible. Any special jurying requests will be considered, however,
    proposers are encouraged to find a way to communicate with the jury
    within the following guidelines:
              - Images and files should be put up at an accessible web or
    ftp address. Free space is available from a number of services (e.g.,
    http://www.myspace.com, http://briefcase.yahoo.com,
    http://www.xdrive.com, http://www.driveway.com). Please provide no
    more than 200 megabytes of files, please organize materials into one
    file for efficient access (e.g., tar/zip them together), and please
    use artist initials as first letters of top-level files/folders
    (e.g., use names such as "nwf_performance.mov" rather than generic
    file names such as "dac.gif"). No slides will be accepted and CD-ROMs
    are discouraged.
              - VHS tapes will be watched for 10 minutes from the point
    cued. Tapes will not be returned unless accompanied by a
    self-addressed stamped envelope (SASE). Digitized videos can be made
    available via the web or ftp (given appropriate plugin/viewing
    instructions) and must be no longer than 10 minutes.
              - Hyperlit, netart, and games for which files are made
    available will be experienced for 10 minutes by the jury. Proposer
    may provide an interaction "script" for this experience. Instructions
    must be provided for any needed technologies, which must be freely
    and readily available or provided by the proposer.
              - Installation and performance proposals must include floor
    plans with complete measurements, electrical and lighting
    requirements, network and computation needs, audio and video
    schematics, and any special requests (e.g., a sprung floor).
    3) The submission statement, work description, and access
    instructions (for media documentation or a copy of the work itself)
    must be submitted via the DAC 2001 website on or before November 1,
    2000. The web submission form, and any final proposal instructions,
    will be available at http://www.dac2001.org in October.
    About the Conference
    The fourth international Digital Arts & Culture Conference is jointly
    sponsored by the Scholarly Technology Group (Brown University,
    Providence, Rhode Island) and the Department of Humanistic
    Informatics (University of Bergen, Norway).
    DAC 2001 will be held April 27-29, 2001 in Providence, Rhode Island.
    This conference aims to embrace and explore the cross-disciplinary
    and cross-cultural theory and practice of contemporary digital arts
    and culture. Seeking to foster greater understanding about digital
    arts and culture across a wide spectrum of cultural, disciplinary,
    and professional practices, the conference cultivates an eclectic and
    collaborative forum. To this end, we cordially invite scholars,
    researchers, artists, computer professionals, and others who are
    working within the broadly defined areas of digital arts and culture
    to join in the DAC discourse community by submitting proposals for
    presentations at DAC 2001.
    Further Information
    DAC 2001 website (which includes Papers and Forums CFP):
    Noah Wardrip-Fruin, Art and Performance Chair
             Date: Wed, 27 Sep 2000 09:40:33 +0100
             From: Arun-Kumar Tripathi <tripathi@statistik.uni-dortmund.de>
             Subject: Aavatars: Oct 14-15 is Avatars2000/Vlearnd3D 2000
    Greetings scholars,
    [Forwarded with courtesy and thanks to Dr. Bruce Damer]
    Date: Tue, 26 Sep 2000 02:21:06 -0700
    From: Bruce Damer <damer@digitalspace.com>
    Dear Avatars and Contact Consortium Community. We are excited to inform you
    about the upcoming Avatars2000/Vlearn3D 2000 events to be held online and
    in-person between October 14-15, 2000. See a special preview of the
    fabulous worlds you will experience in Avatars2000 at:
    Both events are free to attend and described below so you can mark them on
    your calendar!
    1) Avatars2000: CyberSpace for a New Millennium
    Avatars2000 is the fifth annual conference of the Contact Consortium and is
    the third to be held "in world" online in 3D virtual worlds, and at
    physical locales globally. Events for AV2000 will start on Saturday Oct 14
    and then continue all day on Sunday Oct 15. Celebrations of the medium of
    inhabited Cyberspace will occur in Active Worlds, Blaxxun, the Palace,
    Onlive Traveler and other platforms. More will be posted soon at:
    where you will soon be able to sign up as a speaker, artist exhibiting your
    work, guide to your world, exhibitor, webcam server, or enter into the ever
    popular Avvy Awards. The Active Worlds space for Avatars2000 is being built
    right now and is truly fabulous. See a preview at:
    If you have a PC (or Mac with PC emulation software) on the net, you can
    jack in and explore these worlds for free with other pioneers of this new
    2) Vlearn3D 2000 "Live 3D, Learn 3D"
    VLearn3D 2000 is the second annual conference of the VLearn3D Special
    Interest Group of the Contact Consortium and this year focuses on the best
    of the best in learning in shared virtual spaces. UC Santa Cruz and other
    campuses will feature live speaker events on Friday Oct 13th then an
    extensive online series of panels and tours on Saturday Oct 14th. Vlearn3D
    2000 will "jack in" to Avatars 2000 as it gets rolling on the Saturday. We
    have reproduced the preliminary program for Vlearn3D 2000 below, and many
    more details are now up on the website at:
    We hope to see you in-person or in-world on this great weekend in October!
    Vlearn3D 2000 Preliminary program
    We are confirming expert practioners for our four speaker tracks that will
    highlight the October 14 VLearn3D 2000 in cyberspace. We are also excited to
    report that Mike Heim of the University will be hosting and chairing the
    KEYNOTE PANEL to kick-off Cyberforum@ArtCenter Fall 2000 -- at the end of
    the afternoon to align with Avatars 2000 the following day. Heim's surprise
    panel guests will be announced soon!
    Please refer to the schedule below -- the speaker tracks will be posted on
    the vlearn3d conference site on Monday.
    Our four speaker tracks will each occur in a different world and feature 3-5
    practioners and leaders in the field. Each track  will each begin promptly
    on the hour.
    PDT: 10am to 1pm
    EST: 1 pm to 2pm
    GMT: 6pm to 7pm
    Gaming and Virtual Learning Environments
    Chair, Andrew Phelps, Rochester Institute of Technology
    Panelists: TBA
    Virtual Location: To be Determined
    PANEL 2
    PDT: 11am to Noon
    EST: 2 pm to 3 pm
    GMT: 7pm to 8pm
    Multi-Cultures/Multi-Schools - Intercultural Communication in Graphical
    Virtual Worlds
    Chair, Beatrice Ligorno, Katholieke University of Nijmegen, Netherlands
    Panelists: TBA
    Virtual Location: EUROLAND
    PANEL 3
    PDT: Noon to 1pm
    EST: 3pm to 4pm
    GMT: 8pm to 9pm
    MUDs MOOs and 3D MUVES - Case Studies and Collaboratory Exemplars
    Chair, Kevin Ruess, George Mason University
    Panelists: Mark Schlager, SRI International, TAPPED IN
    Vernon Reed, University of Texas, Austin, Human Code
    others TBA
    Virtual Location: BABEL
    PANEL 4
    PDT: 1pm to 2pm
    EST: 4pm to 5pm
    GMT: 9pm to 10pm
    Science Education in Collaborative Virtual Environments (CVE's) - Science
    Museums, Ecoworlds and 3D GIS
    Chair, Margaret Corbit, Cornell Theory Center, Cornell University
    Panelists:  Greg Steltenpohl, LifeLearn Davenport, Chaordic Alliance
    Chad Rooney, V-UCSC and EcollegE at UCSC
    others TBA
    Virtual Location: SCICENTR
    Online virtual worlds provide a unique system for interfacing with
    information and with simulations online. In addition to the visual 3D
    environment, they allow for social interaction among the users of a
    particular space. We will present several different approaches to developing
    science worlds ranging from virtual hands-on informal science simulation
    exhibit to classroom environments for teaching environmental science.
    PDT: 2pm to 3pm
    EST: 5pm to 6pm
    GMT: 10pm to 11pm
    Vlearn3D SPECIAL KEYNOTE Panel
    Cyberforum@ArtCenter Fall 2000
    Avatecture: Merging Physical and Virtual Spaces
    Chair, Mike Heim, Art Center College of Design
    A special kick-off for Cyberforum@ArtCenter Fall 2000
    Guests To Be Announced
    Virtual Location: ACCD World
    Avatecture is the interplay of physical and avatar structures. What is the
    current state of avatecture? Do virtual worlds inform physical life? Are
    physical structures becoming interactive installations? Can physical
    structures morph into virtual realities that generate online avatar
    communities? Is the avatar world separate, parallel, or tangential to the
    physical world? Through topic nodes and ritual movement, this panel, led by
    Mike Heim in ACCD world, will explore the new modes of construction and
    discuss the future of the 3D Net. This panel will continue in a parallel
    universe, Active Worlds, on October 15 as part of Avatars 2000.
    Email questions to devarco@cruzio.com
    Visit the website at http://www.vlearn3d.org/conference/
        for further information
    To participate: Download the free Awedu Eduverse 3D browser from
    Install the software and enter as a tourist or citizen (if you already are
    one) in the Eduverse.
    When you land in Centre World, look for the Vlearn3D main pavilion.
    For those of you in different time zones, you can find an excellent
    graphical time converter here:
    DigitalSpace Corporation
    343 Soquel Avenue, # 70
    Santa Cruz CA 95062 USA
    (831) 338-9400

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